Gustavo Patow
Web pages
A few of my papers...
Here you can fins a few of my publications, with links to the project pages where the papers are presented (if available).
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Procedural Modeling of Suspension Bridges Gustavo Patow Proc. of V Ibero-American Symposium in Computer Graphics 2011 (SIACG 2011), pp 135-140, Faro, Portugal. |
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Editable polycube map for GPU-based subdivision surfaces Jiazhi Xia, Ismael Garcia, Ying He, Shi-Qing Xin, and Gustavo Patow Proc. of ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games 2011 (I3D'11), pp 151-158, San Francisco, USA. |
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User-Friendly Graph Editing for Procedural Buildings Gustavo Patow IEEE Comput Graph & Appl, accepted for publication, 2010 |
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The skylineEngine System Remei Ridorsa and Gustavo Patow Proc. CEIG 2010, pp 207-216, Valencia, Spain, 2010 |
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Interactive Modelling of Procedural Buildings Gustavo Patow Proc. CEIG 2010, pp 197-206, Valencia, Spain, 2010 |
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Real-Time Path-Based Surface Detail Carles Bosch and Gustavo Patow Computers & Graphics, Volume 34, Issue 4, August 2010, Pages 430-440. |
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Continuity Mapping for Multi-chart Textures Francisco González and Gustavo Patow Proceedings Siggraph ASIA 2009, ACM Transactions on Graphics (TOG), Volume 28, Issue 5 (December 2009). Article No. 109, 2009, pages: 1-8. |
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Fast Inverse Reflector Design (FIRD) Albert Mas, Gustavo Patow and Ignacio Martín Computer Graphics Forum, Volume 28 (8), 2009, pp. 2046-2056. |
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Specular Effects on the GPU: State of the Art László Szirmay-Kalos, Tamás Umenhoffer, Gustavo Patow, László Szécsi and Mateu Sbert Graphics Forum, Volume 28 (6), 2009, pp. 1586-1617. |
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IGT: Inverse Geometric Textures Ismael Garcia and Gustavo Patow Proceedings of SIGGRAPH ASIA 2008. ACM Transactions on Graphics (TOG), Volume 27, Issue 5 (December 2008), SESSION: Texture, Article No. 137, 2008, pages: 1-9. |
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Compression and Importance Sampling of Near-Field Light Sources Albert Mas, Ignacio Martín and Gustavo Patow Computer Graphics Forum, Volume 27 (8), pp. 2013-2027, 2008. |
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Caustic Triangles on the GPU Tamás Umenhoffer, Gustavo Patow and László Szirmay-Kalos Computer Graphics International, pp 222-228, Istanbul, Turkey, 2008. |
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Multi-layered Indirect Texturing for Tree Rendering Ismael Garcia, Gustavo Patow, László Szirmay-Kalos and Mateu Sbert Eurographics Workshop on Natural Phenomena 2007, D. Ebert, S. Me rillou (Eds). |
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Robust Multiple Specular Reflections and Refractions Tamás Umenhoffer, Gustavo Patow and László Szirmay-Kalos Chapter 17. In: Hubert Nguyen (ed.) GPU Gems 3. Addison-Wesley Professional, 2007, (ISBN 978-0321515261), pp. 387-408 |
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Fast GPU-based reuse of paths in radiosity Francesc Castro, Gustavo Patow, Mateu Sbert and Halton, J. H. Monte Carlo Methods and Applications, Volume: 13, Issue: 4 Cover date: November 20, Pages: 253-273 (2007) |
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User-Guided Inverse Reflector Design Gustavo Patow, Xavier Pueyo and Alvar Vinacua Computer and Graphics, Volume 31, Issue 3, June 2007, Pages 501-515 (2007). Elsevier. Netherlands. |
Papers before 2006
- Juan Antonio Magallón, Gustavo Patow, Francisco Serón, Xavier Pueyo. ``Parallelization of Inverse Design of Luminaire Reflectors'', Eurographics Symposium on Parallel Graphics and Visualization 2006, pp 99--107, May 11-12, 2006, Braga, Portugal. Org: Eurographics. ISSN: 1727-348X
- Patow, G., Reflector Shape Design From Radiance Distributions. CAD for luminaries. PhD Thesis. 2005. (PDF)
- Patow, G. and Pueyo, X., "A Survey of Inverse Surface Design From Light Transport Behavior Specification", Computer Graphics Forum, vol 24 (2005), number 4, pp. 773--789. (PDF)
- Patow, G.; Pueyo, X. and Vinacua, A., "Reflector Design From Radiance Distributions", International Journal of Shape Modelling, vol 10 (2004), number 2, pp. 211--235. (PDF)
- Patow, G. and Pueyo, X., "A Survey of Inverse Rendering Problems", Computer Graphics Forum, vol 22, num 4, pp. 663-687. 2003. (PDF)
- Gustavo Patow, Fernando Lyardet, "Parameter Block", Proceedings of EuroPLoP 2003, Kevlin Henney, Andreas Ruping, Christa Schwanninger (Eds.), pp. 124--131, UVK Universitatsverlag Konstanz. (PDF)
- Gustavo Patow, Fernando Lyardet, Kent Beck, "Dynamic Recursion Pattern", Proceedings of the European Conference of Design Patterns (EuroPLoP 1999). (PDF)
- Gustavo A. Patow, "A Faster Algorithm for the Illumination From Curved Reflectors". Siggraph'97 Technical Sketches, USA, 1997 (PDF)
- G.A. Patow y C. A. Delrieux, "Environment mapped refraction models for low cost scan-line rendering". Computer Networks and ISDN Systems, vol 29, issue 14, 1997, pp:1727-1736.
- Gustavo A. Patow, Jose L. Castiglioni and Claudio A. Delrieux, "An Evaluation of Two Low-Cost Approximate Models of Refractive Objects". Semish 97, Brasil, 1997 (.ps.gz)
- G.A. Patow y C. A. Delrieux, "Shape Approximation for Low-Cost Refraction Models". SCCC 96 - Sociedad Chilena de Ciencias de la Computación, Chile, 1996 (.ps.gz)
- G.A. Patow, "Accurate Reflections Through a Z-Buffered Environment Map" SCCC 95, Sociedad Chilena de Ciencias de la Computación, Chile, 1995 (PDF)