Gustavo Patow

Web pages



A few of my papers...

Here you can fins a few of my publications, with links to the project pages where the papers are presented (if available). Also, you can check my Google Scholar profile.


Continuity and Interpolation Techniques for Computer Graphics
Francisco González, and Gustavo Patow
Computer Graphics Forum, accepted DOI:10.1111/cgf.12727.


Commercial Evolution Simulation
Carlos Soriano, and Gustavo Patow
Eurographics Workshop on Urban Data Modelling and Visualization, UDMV 2015, November 23rd 2015, pp 59-64, Delft, The Netherlands. DOI:10.2312/udmv.20151351.


Far-LoD: Level of Detail for Sky View Factor calculation in Large Cities
David Muñoz, Gonzalo Besuievsky, Benoit Beckers and Gustavo Patow
Eurographics Workshop on Urban Data Modelling and Visualization, UDMV 2015, November 23rd 2015, pp 1-6, Delft, The Netherlands. DOI:10.2312/udmv.20151341.


Procedural bread making
Rodrigo Baravalle, Gustavo Patow, and Claudio Delrieux
Computers & Graphics, Volume 50, August 2015, Pages 13-24 DOI:10.1016/j.cag.2015.05.003.


Simulation of the commercial market evolution in a city
Carlos Soriano, and Gustavo Patow
Spanish Computer Graphics Conference (CEIG), 2015, Pages 103-107, Benicassim, Spain, DOI:10.2312/ceig.20151206.


Easy going vector graphics as textures on the GPU
Gustavo Patow
Spanish Computer Graphics Conference (CEIG), 2015, pp. 91 - 94, Benicassim, Spain, DOI:10.2312/ceig.20151204.


Fracture modeling in computer graphics
Lien Muguercia, Carles Bosch, and Gustavo Patow
Computers & Graphics, Volume 45, December 2014, Pages 86-100, 2014 DOI:10.1016/j.cag.2014.08.006.


Structuring Urban Data
Oriol Pueyo and Gustavo Patow
The Visual Computer: Volume 30, Issue 2 (2014), Page 159-172 DOI:10.1007/s00371-013-0791-7.


On improving urban environment representations
Xavier Pueyo, Carles Bosch and Gustavo Patow
Front. Robot. AI, vol 1, No. 17, 18 December 2014. DOI:10.3389/frobt.2014.00017.


Hierarchical Radiosity for Procedural Urban Environments
Ferran Roure, Gonzalo Besuievsky and Gustavo Patow
Eurographics Workshop on Urban Data Modelling and Visualization, UDMV 2014, April 6th 2014, pp 7-12, Strasbourg, France. DOI:10.2312/udmv.20141071.


A Configurable LoD for Procedural Urban Models intended for Daylight Simulation
Gonzalo Besuievsky, Santiago Barroso, Benoit Beckers and Gustavo Patow
Eurographics Workshop on Urban Data Modelling and Visualization, UDMV 2014, April 6th 2014, pp 19-24, Strasbourg, France. DOI:10.2312/udmv.20141073.


*Cages: : A multi-level, multi-cage based system for mesh deformation
Francisco González, Teresa Paradinas, Narcís Coll and Gustavo Patow
ACM Transactions on Graphics (TOG). Volume 32 Issue 3, June 2013 Article No. 24. 2013. Presented in Siggraph 2013 DOI:10.1145/2487228.2487232.


Challenges in Procedural Modeling of Buildings
Gonzalo Besuievsky and Gustavo Patow
Eurographics Workshop on Urban Data Modelling and Visualisation, UDMV 2013, May 4th 2013, pp 25-28. DOI:10.2312/UDMV/UDMV13/025-028.


NightLighting: a nocturnal urban illumination approach

Imanol Muñoz Pandiella, Carlos Andujar and Gustavo Patow
Eurographics Workshop on Urban Data Modelling and Visualisation, UDMV 2013, May 4th 2013, pp 13-16. DOI:10.2312/UDMV/UDMV13/013-016.


Customizable LoD for Procedural Architecture
Gonzalo Besuievsky and Gustavo Patow
Computer Graphics Forum, Vol. 32, Num. 8, pp 1467-8659, 2013. DOI:10.1111/cgf.12141.


Visual Copy & Paste for Procedurally Modeled Buildings by Ruleset Rewriting
Santiago Barroso, Gonzalo Besuievsky, Gustavo Patow
Computers & Graphics, Volume 37, Issue 4, June 2013, Pages 238-246. DOI:10.1016/j.cag.2013.01.003.


R4: Realistic Rain Rendering in Realtime
Carles Creus and Gustavo Patow
Computers & Graphics, Volume 37, Issues 1-2, February-April 2013, Pages 33-40. DOI:10.1016/j.cag.2012.12.002.


Interactive applications for sketch-based editable polycube-map
Ismael Garcia, Jiazhi Xia, Ying He, Shi-Qing Xin, Gustavo Patow
IEEE Transactions on Visualization and Computer Graphics (Volume:19 , Issue: 7 ), pp.1158-1171, July 2013. DOI:10.1109/TVCG.2012.308.


Visual Language Generalization for Procedural Modeling of Buildings
Santiago Barroso and Gustavo Patow
Proc. CEIG 2012, pp 57-66, Jaén, Spain, 2012. DOI:10.2312/LocalChapterEvents/CEIG/CEIG12/057-066.


A procedural modeler for the creation of huge models
Francisco Cubero, Albert Mas and Gustavo Patow
Proc. CEIG 2012, pp 123-132, Jaén, Spain, 2012. DOI:10.2312/LocalChapterEvents/CEIG/CEIG12/123-132.


All range and heterogeneous multi-scale 3D city models
Shuang He, Gonzalo Besuievsky, Vincent Tourre, Gustavo Patow and Guillaume Moreau
3u3d2012: Usage, Usability, and Utility of 3D City models, 29-31 October, 2012, Nantes, France. DOI:10.1051/3u3d/201202006.


Interactive rendering of urban models with global illumination
Oscar Argudo, Carlos Andujar and Gustavo Patow
Proceedings of Computer Graphics International 2012, Article 21, June 12th-15th 2012, Bournemouth, United Kingdom. ISBN 978-1-85899-283-9.


User-Friendly Graph Editing for Procedural Buildings
Gustavo Patow
IEEE Computer Graphics and Applications, vol. 32, no. 2, Mar./Apr. 2012, pp. 66--75; doi:10.1109/MCG.2010.104.


Procedural Modeling of Suspension Bridges
Gustavo Patow
Proc. of V Ibero-American Symposium in Computer Graphics 2011 (SIACG 2011), pp 135-140, Faro, Portugal.


Editable polycube map for GPU-based subdivision surfaces
Jiazhi Xia, Ismael Garcia, Ying He, Shi-Qing Xin, and Gustavo Patow
Proc. of ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games 2011 (I3D'11), pp 151-158, San Francisco, USA.


The skylineEngine System
Remei Ridorsa and Gustavo Patow
Proc. CEIG 2010, pp 207-216, Valencia, Spain, 2010


Interactive Modelling of Procedural Buildings
Gustavo Patow
Proc. CEIG 2010, pp 197-206, Valencia, Spain, 2010


Real-Time Path-Based Surface Detail
Carles Bosch and Gustavo Patow
Computers & Graphics, Volume 34, Issue 4, August 2010, Pages 430-440.


Continuity Mapping for Multi-chart Textures
Francisco González and Gustavo Patow
Proceedings Siggraph ASIA 2009,
ACM Transactions on Graphics (TOG), Volume 28, Issue 5 (December 2009).
Article No. 109, 2009, pages: 1-8.



Fast Inverse Reflector Design (FIRD)
Albert Mas, Gustavo Patow and Ignacio Martín
Computer Graphics Forum, Volume 28 (8), 2009, pp. 2046-2056.


Specular Effects on the GPU: State of the Art
László Szirmay-Kalos, Tamás Umenhoffer, Gustavo Patow, László Szécsi and Mateu Sbert
Graphics Forum, Volume 28 (6), 2009, pp. 1586-1617.


IGT: Inverse Geometric Textures
Ismael Garcia and Gustavo Patow
Proceedings of SIGGRAPH ASIA 2008.
ACM Transactions on Graphics (TOG), Volume 27, Issue 5 (December 2008),
SESSION: Texture, Article No. 137, 2008, pages: 1-9.



Compression and Importance Sampling of Near-Field Light Sources
Albert Mas, Ignacio Martín and Gustavo Patow
Computer Graphics Forum, Volume 27 (8), pp. 2013-2027, 2008.


Caustic Triangles on the GPU
Tamás Umenhoffer, Gustavo Patow and László Szirmay-Kalos
Computer Graphics International, pp 222-228, Istanbul, Turkey, 2008.


Multi-layered Indirect Texturing for Tree Rendering
Ismael Garcia, Gustavo Patow, László Szirmay-Kalos and Mateu Sbert
Eurographics Workshop on Natural Phenomena 2007,
D. Ebert, S. Me rillou (Eds).



Robust Multiple Specular Reflections and Refractions
Tamás Umenhoffer, Gustavo Patow and László Szirmay-Kalos
Chapter 17. In: Hubert Nguyen (ed.) GPU Gems 3.
Addison-Wesley Professional, 2007, (ISBN 978-0321515261), pp. 387-408



Fast GPU-based reuse of paths in radiosity
Francesc Castro, Gustavo Patow, Mateu Sbert and Halton, J. H.
Monte Carlo Methods and Applications, Volume: 13, Issue: 4
Cover date: November 20, Pages: 253-273 (2007)


User-Guided Inverse Reflector Design
Gustavo Patow, Xavier Pueyo and Alvar Vinacua
Computer and Graphics, Volume 31, Issue 3, June 2007, Pages 501-515 (2007). Elsevier. Netherlands.



Papers before 2006