system is composed by three subsystems:
- Defected part editor: Allows the definition of imperfections over
a part, by placing them and configuring their properties
- Scene editor: Allows the design of the virtual scene surrounding
the part, which can be made up of supports, luminaries, and cameras
- Light simulation: Performs a light simulation over the scene to
obtain the final image
The prototype has
been developed over Maya (from Alias|Wavefront®).
We have implemented plug-ins to incorporate functions that Maya does not provide,
i.e. some shaders and tools to simulate imperfections and some utilities to
simulate specific lighting.