Girona Grafics Grup TIC2001-2416-C03-01
Síntesis de imágenes fotorrealistas
en juegos por ordenador
Institut d'Informatica i Aplicacions


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Galería
    HW Multipath
    Obsc. tiempo real
    Obsc. Ray-Tracing
    Relief textures
    Obsc. animación
    Hit reuse
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Imágenes de Hardware Multipath

The images of the "big room" scene were obtained with Multipath with OpenGL depth buffer (fist image) and with painter's algorithm (second image). Both images were generated with 4 million local rays for the first shot and 100 bundles for the indirect illumination. The rendering of the upper image took 5.75 seconds and the lower one 40.72 seconds on a SGI Octane computer with a MIPS R12000 270 MHZ IP30 processor.
The images of the "office" scene were obtained with Multipath with OpenGL's depth buffer (first image) and with painter's algorithm (second image). Both imagenes were generated with 4 million local rays and 100 bundles. The second step took, for the left one, 5.8 seconds and the right one 37.3 seconds in a SGI Octane computer with a MIPS R12000 270 MHZ IP30 processor.


Ultima modificación: Martes, 6-May-2003 21:20