Publications
Publications

2004

2003

2002

2001

2000

1999

1998

1997

1996

1995

1994

1993

Dissertations

Research Reports


Dissertations

Estudi del Comportament de Components Cromàtics. Aportació a la Correcció dels Errors Provocats per la Saturació dels CCD
J. Regincós
PhD dissertation, Universitat Autònoma de Barcelona, 1996

The Use of Global Random Directions to Compute Radiosity. Global Monte Carlo Techniques
M. Sbert
PhD dissertation, Universitat Politècnica de Catalunya, 1997

Temporal Coherence in Animation of Global Illumination Environments
I. Martín
PhD dissertation, Universitat Politècnica de Catalunya, 2000.

Structural and Algorithmic Aspects of Geometric Projections
A. Sellarès
PhD dissertation, Universitat Politècnica de Catalunya, 2000.

A Monte Carlo Approach for Animated Radiosity Environments
G. Besuievsky
PhD dissertation, Universitat Politècnica de Catalunya, 2001.

Towards Multiresolution Integrated Surface and Volume Data Representations
I. Boada
PhD dissertation, Universitat Politècnica de Catalunya, 2001.

Efficient Techniques in Global Line Radiosity
F.Castro
PhD dissertation, Universitat Politècnica de Catalunya, 2002.

An Information-Theory Framework for the Study of the Complexity of Visibility and Radiosity in a Scene.
Miquel Feixas.
PhD dissertation, Universitat Politècnica de Catalunya, 2002.

On the Selection of Good Views and its Application to Computer Graphics.
Pere Pau Vázquez
PhD. Thesis. Dept. LSI, Technical University of Catalonia, 2003.

Adaptive and Depth Buffer Solutions with Bundles of Parallel Rays for Global Line MonteCarlo Radiosity.
Roel Martínez
PhD. Thesis. Dept. LSI, Technical University of Catalonia, 2004.


1993

An Integral Geometry Method for Fast Form Factor Computation
M. Sbert
Computer Graphics Forum (Eurographics '93 Proceedings), 12(3):C409-C420, 1993

1994

On the Division of Environments by Virtual Walls for Radiosity Computation
B. Arnaldi, X. Pueyo and J. Vilaplana
Advances on Rendering, P. Brunet & F.W. Jansen (Eds.), pp. 198-206, 1994

Multilevel Use of Coherence for Complex Radiosity Environment
J. Vilaplana and X. Pueyo
The Journal of Visualization and Computer Animation, 5(3):129-141, 1994

Paralelización del Método Global de Monte-Carlo para el Cálculo de Factores de Forma
A. Ferrer, M.Sbert and J.L. Marzo
Congreso Español de Informática Gráfica '94, Zaragoza, 1994

1995

The Stochastic Ray Method for Radiosity
L. Neumann, W. Purgathofer, R. Tobler, A. Neumann, P. Elias, M. Feda and X. Pueyo
Rendering Techniques '95, (Proceedings of the Sixth Eurographics Workshop on Rendering), pp. 206-219, Springer Wien, 1995

Global Monte Carlo. A Progresive Solution
M. Sbert, F. Pérez and X. Pueyo
Rendering Techniques '95 (Proceedings of the Sixth Eurographics Workshop on Rendering), pp. 231-239, Springer Wien, 1995

Integral Geometry Methods for Form Factor Computation
M. Sbert and X.Pueyo
Encuentros de Geometría Computacional, UPC, Barcelona, 1995

1996

An Object-Oriented Approach for Teaching Visibility Computation Algorithms
X. Pueyo, F. Pérez, A. Sellarès and J.Suy
Computers & Graphics, 20(4):605-610, July/August 1996

Rendering Techniques '96
X. Pueyo & P. Schröeder (Eds.)
Springer-Verlag / Wien. ISBN 3-211-82883-4, 1996

Progressive Radiosity Solutions for SIMD Architectures
G. García and X. Pueyo
Proceedings of 1st EG Workshop on Parallel Graphics and Visualisation, Ed. A.Chalmers & F.W.Jansen; pp. 247-260, 1996

Global Multipath Monte Carlo Algorithms for Radiosity
M. Sbert, X. Pueyo, L. Neumann and W. Purgathofer
The Visual Computer, pp. 47-61, 1996

The Multi-Frame Lighting Method: A Monte Carlo Based Solution for Radiosity in Dynamic Environments
G. Besuievsky and M. Sbert
Rendering Techniques '96 (Proceedings of the Seventh Eurographics Workshop on Rendering), pp. 185-194, 1996

A System to Reduce the Effect of CCDs Saturation
J. Regincós and J. Batlle
IEEE International Conference on Image Processing (ICIP'96), Laussane, September 1996, pp. 1001-1004

Método de Monte Carlo Global y Adaptativo para Cálculo de Factores de Forma
N. Coll, F. Hurtado and X. Pueyo
II Jornadas de Informática, Almuñécar, Julio 1996, pp. 183-192

Hierarchical Improvement to the Global Monte Carlo Method to Form Factors Computation
F. Castro and X. Pueyo
Actas VI Congreso Español de Informática Gráfica, CEIG '96, Valencia, 1996

1997

Visibility Mask for Solving Complex Radiosity Computations on Multiprocessors
B. Arnaldi, T. Priol, L. Renambot and X. Pueyo
Parallel Computing, 23(7):887-897, 1997
(Proceedings of 1st EG Workshop on Parallel Graphics and Visualisation, Ed. A.Chalmers & F.W.Jansen; pp. 219-232, 1996)

A Formalization and Classification of Global Illumination Methods
C. Ureña, J.C. Torres and X. Pueyo
Computers & Graphics, 21(2):225-236, 1997

Towards Efficient Parallel Radiosity for DSM-Based Parallel Computers Using Virtual Interfaces
L. Renambot, B. Arnaldi, T. Priol and X. Pueyo
Third Parallel Rendering Symposium, IEEE-ACM/SIGGRAPH, 1997

Radiosity for Dynamic Environments
X. Pueyo, D.Tost, I. Martín and B. García
The Journal of Visualization and Computer Animation, 8(4):221-231, 1997

Global Illumination Techniques for the Simulation of Participating Media
F. Pérez, X. Pueyo and F.X. Sillion
Proceedings of the Eigth Eurographics Workshop on Rendering, Saint Etienne, France, June 16-18, 1997, pp. 309-320

An Image-Space Refinement Criterion for Linear Hierarchical Radiosity
I. Martín, X. Pueyo and D. Tost
Proceedings of Graphics Interface´97 Kelowna, British Columbia (Canada), pp. 26-36, 1997

Error and Complexity of Random Walk Monte Carlo Radiosity
M. Sbert
IEEE Transactions on Visualization and Computer Graphics, pp. 22-38, 1997

Variances of Two Infinite Path Length Random Walk Estimators for Radiosity
M. Sbert
Proceedings of the Fifth International Conference in Central Europe on Computer Graphics and Visualization (WSCG '97), Czech Republic, 1997

Comparing Finite and Biased Infinite Path Length Shooting Random Walk Estimators for Radiosity
M. Sbert and A. Brusi
Proceedings of SCCG'97, Budmerice, Slovakia, 1997

Optimal Source Selection in Shooting Random Walk Monte Carlo Radiosity
M. Sbert
Computer Graphics Forum (Eurographics '97 Proceedings), 16(3):C301-C308, 1997

Proyecciones Perspectivas Regulares. Correspondencia por Proyección Perspectiva entre Configuraciones Planas de Puntos
F. Hurtado and J.A. Sellarès
Actas VII Encuentros de Geometría Computacional, pp. 57-70, 1997

Making Global Monte Carlo Methods Useful: An Adaptive Approach for Radiosity
G. Besuievsky and X. Pueyo
Actas VII Congreso Español de Informática Gráfica, CEIG '97, Barcelona, Junio 1997

Estudio de los Espacios de Color y su Aplicación a la Recuperación del Color en Imágenes Digitalizadas
J. Regincós and J. Batlle
Actas VII Congreso Español de Informática Gráfica, CEIG '97, Barcelona, Junio 1997

Contribution to the Color Segmentation by Means of an Algorithm which Reduces the CCDs Saturation Problems
J. Regincós and J. Batlle
Proceedings of the IAPR ICIAP'97, Firenze, September 1997, pp. 79-86

A Computational Method to Reduce the Effect of CCD Saturation in Colour Images
J. Regincós and J. Batlle
Proceedings of the VII National Symposium on Pattern Recognition and Image Analysis, vol. 2, 1997.

1998

Random Walk Radiosity with Infinite Path Length
M. Sbert
Computers & Graphics, 22(2-3):161-166, 1998.

Verificación de Imágenes Geométricas
Gómez, F. Hurtado, J.A. Sellarès and G. Toussaint
Actas VIII Congreso Español de Informática Gráfica, CEIG'98, pp. 163-176, 1998.

Perspective Projections and Removal of Degeneracies
Gómez, F. Hurtado, J.A. Sellarès and G. Toussaint
Proceedings of the Tenth Canadian Conference on Computational Geometry, pp. 100-101, 1998.

Gathering Multi-Path: a New Monte Carlo Algorithm for Radiosity
M. Sbert, R. Martínez and X. Pueyo
WSCG'98, Plzen, February 1998.

A Motion Blur Method for Animated Radiosity Environments
G. Besuievsky and X. Pueyo
WSCG'98, Plzen, February 1998.

Information Theory and Form Factors
E. Acebo, M. Feixas and M. Sbert
3IA'98, Limoges, April 1998.

Random Walk Radiosity with Generalized Absorption Probabilities
M. Sbert
Computer Graphics International '98, Hannover, Germany, June 1998.

A Hardware Based Method for Hierarchical Radiosity
I. Martín, X. Pueyo and D. Tost
Computers Graphics Forum (Eurographics '98 Proceedings), 17(3):159-164, 1998.

The SIR Rendering Architecture
I. Martín, F. Pérez and X. Pueyo
Computers & Graphics, 22(5):601-609, October 1998.

A Dynamic Light Sources Algorithm for Radiosity Environments
G. Besuievsky and X. Pueyo
IX EGCAS (Eurographic Workshop on Computer Animation and Simulation), August 1998.

Quasi-Monte Carlo and Extended First Shot Improvements to the Multi-Path Method for Radiosity
F. Castro, R. Martínez and M. Sbert
Spring Conference on Computer Graphics'98, Budmerice, SLOVAKIA, 1998.

A New Form-Factor Analogy and its Application to Stochastic Global Illumination Algorithms
R. Tobler, L. Neumann, M. Sbert and W. Purgathofer
Rendering Techniques '98, pp. 35-44, Springer Wien-New-York, 1998.

Hierarchical Monte Carlo Radiosity
Ph. Bekaert, L. Neumann, A. Neumann, M. Sbert and Y. Willems
Rendering Techniques '98, pp. 259-268, Springer Wien-New-York, 1998.

Application of Quasi-Monte Carlo Sampling to the Multi-Path Method for Radiosity
F. Castro and M. Sbert
Proceedings of the Third International Conference on Monte Carlo and quasi Monte Carlo methods in scientific computing, Springer series Lecture Notes in Computational Science and Engineering, Springer, Berlin, 1998.

Convergence Analysis for a Parallel Radiosity Algorithm using Virtual Interfaces
L. Renambot and D. Fíguls
Proceedings of the Second Eurographics Workshop on Parallel Graphics and Visualisation, pp. 31-48, Rennes, September 1998.

Shape-based Features Selection for Microcalcification Evaluation
J. Martí, X. Cufí, J. Regincós, J. Español, J. Pont and C. Barceló
SPIE International symposium on Medical Imaging, vol. 3338, 1998.

1999

Entropy of Scene Visibility
M. Feixas, E. Acebo and M. Sbert
WSCG '99 (Seventh International Conference in Central Europe on Computer Graphics, Visualization and Interactive Digital Media).

An Information Theory Framework for the Analysis of Scene Complexity
M. Feixas, E. Acebo, Ph. Bekaert and M. Sbert
Computer Graphics Forum (Proc. Eurographics '99), 18(3):C95-C106.

Estructura de Visibilidad Local para Cálculos Aproximados
N. Coll, F. Hurtado and X. Pueyo
VIII Encuentros de Geometria Computacional, Castelló, July 1999.

Gathering for Free in Random Walk Radiosity
M. Sbert, A. Brusi and Ph. Bekaert
Proceedings of the Tenth Eurographics Workshop on Rendering, Granada, Spain, June 21-23, 1999, pp. 97-102.

Information Theory Tools for Scene Discretization
M. Feixas, E. del Acebo, Ph. Bekaert and M. Sbert
Proceedings of the Tenth Eurographics Workshop on Rendering, Granada, Spain, June 21-23, 1999, pp. 103-114.

A Pyramidal Hemisphere Subdivision Method for Monte Carlo Radiosity
V. Jolivet, D. Plemenos and M. Sbert
Eurographics'99 short paper.

El Formato Textual MDTL
P. Vázquez and P. Brunet
Actas XIX Congreso Español de Informática Gráfica, CEIG'99, Jaén, June 16-18, 1999. Short paper. (In Spanish.)

Optimal Absorption Probabilities for Random Walk Radiosity
M. Sbert
Graphical Models and Image Processing (to appear).

Efficient Glossy Global Illumination with Interactive Viewing
M. Stamminger, A. Scheel, X. Granier, F. Pérez-Cazorla, G. Drettakis and F.X. Sillion
Proceedings Graphics Interface '99, 1999.
Also in Computer Graphics Forum, 19(1):13-25, 2000.

Plataforma para la planificación y simulación de osteotomias maxilares
E. Monclús, I. Navazo, S. Opi, P. Cano, J.A. Hueto and X.Vila
Actas XIX Congreso Español de Informática Gráfica, CEIG'99, pp. 219-232, Jaén, June 16-18, 1999. (In Spanish.)

2000

A 3D Texture-based Octree Volume Visualization Algorithm
I. Boada, I. Navazo and R. Scopigno
WSCG'2000, Plzen, Czech Republic, 2000, short paper, pp. 1-8.

A Pyramidal Hemisphere Subdivision Radiosity. Formal Definition and Improvements
V. Jolivet, D. Plemenos and M. Sbert
WSCG'2000, Plzen, Czech Republic, 2000, pp. 228-235.

Incoming First-shot for Non-Diffuse Global Illumination
L. Szirmay-Kalos, M. Sbert, R. Martínez and R. Tobler
Proceedings of SCCG'00, Budmerice, Slovakia, 2000.

The Computation of Higher-Order Radiosity Approximations with a Stochastic Jacobi Iterative Method
Ph. Bekaert, M. Sbert and Y.D. Willems
Proceedings of SCCG'00, Budmerice, Slovakia, 2000.

A New Variance Reduction Technique for Monte Carlo Form Factor Computation and Stochastic Jacobi Radiosity
Ph. Bekaert, M. Sbert and Y.D. Willems
Proceedings of the Eleventh Eurographics Workshop on Rendering, Brno, Czech Republic, 2000.

Unified Approach to Prefiltered Environment Maps
J. Kautz, P.-P. Vázquez, W. Heidrich and H.-P. Seidel
Proceedings of the Eleventh Eurographics Workshop on Rendering, Brno, Czech Republic, 2000.

Virtual Occluders for Computing Cheap Soft Shadows for Raytracing
P.-P. Vázquez and F. Pérez
Actas XX Congreso Español de Informática Gráfica, CEIG'00, pp. 107-120, Castelló, June 28-30, 2000.

Una Experiencia de Interacción Colectiva en Mundos Virtuales 3D Utilizando GASP
T. Duval, J. Regincós, D. Margey, B. Arnaldi and A. Chauffaut
Actas XX Congreso Español de Informática Gráfica, CEIG'00, pp. 157-170, Castelló, June 28-30, 2000. (In Spanish.)

Visibility Complexity of a Region in Flatland
J. Rigau, M. Feixas and M. Sbert
Eurographics'00 short paper, Interlaken, Switzerland, August 20-25, 2000.

Integration de modes d'interaction a l'aide de GASP
T. Duval, A. Chauffaut, J. Regincós and B. Arnaldi
Colloque sur la multimodalité, May 2000, IMAG, Grenoble.

Parallel Multipath with Bundles of Lines
R. Martínez, M. Sbert and L. Szirmay-Kalos
Proceedings of 3rd EG Workshop on Parallel Graphics and Visualisation, Girona, Spain, September 2000.

Acceleration of Monte Carlo Path Tracing for General Environments
F. Pérez, I. Martín, X. Pueyo and F.X. Sillion
Proceedings of Pacific Graphics 2000, Hong Kong, China, Oct. 3-5, 2000.

Adaptive Multipath with Bundles of Parallel Lines
R. Martínez, L. Szirmay-Kalos and M. Sbert
Visual2000, 3rd International Conference on Visual Computing, September 18-22, México D.F., 2000.

Perspective Projections and Removal of Degeneracies
F. Gómez, F. Hurtado, J.A. Sellarès and G. Toussaint
COMPUMAT 2000, p. 54, Cuba, 2000.

2001

Fast Implementation of Depth Contours using Topological Sweep
K. Miller, S. Ramaswami, P. Rousseeuw, J.A. Sellarès, D. Souvaine, I. Streinu and A. Struyf
Proc. 12th ACM-SIAM Symposium on Discrete Algorithms SODA, 2001, pp. 690-699, Washington, Jan. 2001.

On Degeneracies Removable by Perspective Projections
F. Gómez, F. Hurtado, J.A. Sellarès and G. Toussaint
International Journal of Mathematical Algorithms, Vol 2, pp 227-248, 2001.

Extended Ambient Term
F. Castro, L. Neumann and M. Sbert
Journal of Graphics Tools, 5(4), pp. 1-7, 2000.

Animating Radiosity Environments Through the Multi-Frame Lighting Method
G. Besuievsky and X. Pueyo
Journal of Visualization and Computer Animation 12(2), pp. 93-106, May 2001.

Parallel Implementation of Stochastic Iteration
R. Martínez, L. Szirmay-Kalos, M. Sbert and A.M. Abbas
WSCG'01, Plzen, February 2001.

Visibility Complexity of Animation in Flatland
J. Rigau, M. Feixas and M. Sbert
WSCG'01, Plzen, February 2001.

Progressive Light Path Building
L. Szirmay-Kalos, G. Antal and M. Sbert
WSCG'01, Plzen, February 2001.

Multiresolution Volume Visualization with Texture-based Octree
I. Boada, I. Navazo and R. Scopigno
The Visual Computer, Springer International, 17(3), pp. 185-197, 2001.

Planar Shape Reconstruction from Random Sections
N. Coll and J.A. Sellarès
Proc. 17th European Workshop on Computational Geometry CG 2001, Berlín, pp. 121-124, March 2001.

A Monte Carlo Method for Accelerating the Computation of Animated Radiosity Sequences
G. Besuievsky and X. Pueyo
Computer Graphics International '01, Hong Kong, China, July 2001.

An Octree Isourface Codification Based on Discrete Planes
I. Boada and I. Navazo
Proceedings of SCCG'01, Budmerice, Slovakia, 2001.

View-Dependent Information Theory Quality Measures for Pixel Sampling and Scene Discretization in Flatland
J. Rigau, M. Feixas, Ph. Bekaert and M. Sbert
Proceedings of SCCG'01, Budmerice, Slovakia, 2001.

Nice Perspective Projections
F. Gómez, F. Hurtado, J.A. Sellarès and G. Toussaint
Journal of Visual Communication and Image Representation, Vol. 12, No. 4, pp. 387-400, 2001.

Reconstrucción de regiones planas a partir de secciones aleatorias
N. Coll and J.A. Sellarès
Actas IX Encuentros de Geometría Computacional, pp. 117-126, Girona, 2001.

Isosurface Fitting using an Octree Based Surface Hierarchy
I. Boada and I. Navazo
Actas XXI Congreso Español de Informática Gráfica, CEIG'01, pp. 127-140, Girona, July 4-6, 2001.

Multiresolution Isosurface Fitting on a Surface Octree
I. Boada and I. Navazo
6th International Fall Workshop Vision, Modeling and Visualization 2001, November 21-23, Stuttgart, Germany, 2001, pp. 318-324.

Viewpoint Selection using Viewpoint Entropy
P.-P. Vázquez, M. Feixas, M. Sbert and W. Heidrich
6th International Fall Workshop Vision, Modeling and Visualization 2001, November 21-23, Stuttgart, Germany, 2001.

2002

The Largest Empty Annulus Problem
J.M. Díaz, F. Hurtado, H. Meijer, D. Rappaport and J.A. Sellarès
P.M.A. Sloot et al. (Eds.): ICCS 2002, LNCS 2331, pp. 46-54, Springer-Verlag, 2002.

The Hybrid Octree: Towards the Definition of a Multiresolution Hybrid Framework
I. Boada and I. Navazo
To appear in Lecture Notes in Computer Science (Proc. 2nd International Workshop on Computer Graphics and Geometric Modeling (CG&GM'02) Amsterdam, April 2002.

Bandwidth Reduction Techniques for Remote Navigation Systems
P.-P. Vázquez and M. Sbert
Lecture Notes in Computer Science (Proc. 2nd International Workshop on Computer Graphics and Geometric Modeling (CG&GM'02) Amsterdam, April 2002.

Automatic Keyframe Selection Techniques for High-Quality Image-Based Walkthrough Animation Using Viewpoint Entropy
P.-P. Vázquez and M. Sbert
To appear in WSCG'02, Plzen, February 2002.

Image-Based Modeling Using Viewpoint Entropy
P.-P. Vázquez, M. Feixas, M. Sbert and W. Heidrich
To appear in Computer Graphics International. 1-5 July 2002, Bradford, UK.

Optimal Projections onto Grids
J.M. Díaz, F. Hurtado, M. López and J.A. Sellarès
Extended abstract in Proc. 18th European Workshop on Computational Geometry - EWCG'02, pp. 51-55, 2002.

High Quality Final Gathering for Hierarchical Monte Carlo Radiosity for General Environments
F. Pérez, I. Martín and X. Pueyo
Computer Graphics International 2002, Bradford, UK, July 2002. (To appear.)

Viewpoint Entropy: A New Tool for Obtaining Good Views for Molecules
P.-P. Vázquez, M. Feixas, M. Sbert and A. Llobet
D.Ebert, P.Brunet, I.Navazo (eds.), Data Visualisation 2002 (Eurographics/IEEE TCVG Symposium Proceedings). May 27-29, 2002, Barcelona, Spain.

Hierarchical Planar Voronoi Diagram Approximations
I. Boada, N. Coll and J.A. Sellarès
Proceedings of the 14th Canadian Conference on Computational Geometry, pp. 40-45, 2002.

The Voronoi-Quadtree: construction and visualization
I. Boada, N. Coll and J.A. Sellarès
Eurographics 2002 Short Presentation, pp 349-355, 2002.

Accelerating path tracing by reusing paths
Philippe Bekaert, Mateu Sbert and John Halton
Rendering Techniques 2002 (Eurographics Workshop on Rendering), pp.125-134, ACM Siggraph Press.

Applications of Information Theory to Computer Graphics
Mateu Sbert, Miquel Feixas, Jaume Rigau, Francesc Castro and Pere Pau Vázquez
Invited Talk, 3IA' 2002, Limoges, 2002.

A Hardware Based Implementation of the MultipathMethod
Roel Martínez, Laszlo Szirmay-Kalos and Mateu Sbert
CGI2002, Computer Graphics International, Bradford UK, July 1-5, 2002
Proc. of Computer Graphics International 2002, J. Vince and R. Earnshaw
(eds.), Ed. Springer, ISBN 1-85233-654-4.

Fuzzy Random Walk
F.Castro, M.Feixas i M.Sbert
CGI'02 Bradford (UK), 2002.

Quasi-Monte Carlo techniques in Multipath radiosity
F.Castro i M.Sbert
Homenatge a Lluís Santaló, Càtedra Lluís Santaló d'Aplicacions a la Matemàtica, 2002.

Optimal ray shooting in Monte Carlo radiosity
Alex Brusi, Mateu Sbert, Philippe Bekaert, Robert Tobler, Werner Purgathofer
Computers & Graphics, 26 351-354, 2002

New Contrast Measures for Pixel Supersampling.
J. Rigau, M. Feixas, and M. Sbert
Advances in Modeling, Animation and Rendering. Proceedings of CGI'02 (Bradford, UK), pp. 439-451, 2002.
Springer-Verlag London Limited, London, UK.

Entropy-Based Adaptive Supersampling
J. Rigau, M. Feixas, and M. Sbert
The 13th Eurographics Workshop on Rendering, Poster Papers Proceedings (Pisa, Italy), pp. 63-70, 2002.

Information-Theoretic Oracle Based on Kernel Smoothness for Hierarchical Radiosity.
M. Feixas, J. Rigau, P. Bekaert, and M. Sbert
Short Presentations of Eurographics (Saarbrücken, Germany), pp. 325-333, 2002.

2003

An Octree-based Multiresolution Hybrid Framework.
Imma Boada
Future Generation Computer Systems, 2003 (to appear).

3D Texture-based Hybrid Visualizations.
Imma Boada and Isabel Navazo
Computers & Graphics, Vol. 27:1, 2003 (to appear).

Fast realistic lighting for video games.
Iones, A., Krupkin, A., Sbert, M,Zhukov, S.
To appear IEEE Computer Graphics & Applications

Optimal Exploitation of Client Texture Hardware Capabilities on a Client-Server Remote Visualization Framework.
I. Boada and I.Navazo.
ICCSA 2003. LNCS series -Springer-Verlag, (to appear).

Dynamically maintaining a hierarchical planar Voronoi diagram approximation
I. Boada, N. Coll and J.A. Sellarès
V. Kumar et al. (Eds): ICCSA 2003, LNCS 2669, pp. 836-846, Springer-Verlag, 2003.

A Multiple Depth Buffer Implementation for Radiosity
Roel Martínez, László Szirmay-Kalos and Mateu Sbert
CGGM'2003, Computer Graphics and Geometric Modeling, Montreal, Canada, May 18-21, 2003.

Approximating planar subdivisions ans generalized Vornoi diagrams from random sections
N. Coll, F. Hurtado, J.A. Sellarès
19th European Workshop on Computational Geometry, pp 27-30, 2003

On the role of kinesthetic thinking in computational geometry
J. Antoni Sellarès and Godfried T. Toussaint
Journal of Mathematical Education in Science and Technolog y, Volume 34, Number 2, pp 219 - 237, 2003.

Combining Global and Local Global-Illumination Algorithms
Görgy Antal, Roel Martínez, Ferenc Csonka, Mateu Sbert, László Szirmay-Kalos
Proceedings of Spring Conference on Computer Graphics SCCG 2003, Bratislava, Slovakia, April 2003.

Efficient Computation of Location Depth Contours by Methods of Computational Geometry
K. Miller, S. Ramaswami, P. Rousseeuw, J.A. Sellarès, D. Souvaine, I. Streinu and A. Struyf
Statistics and Computing 13, 153-162, 2003.

Information-Theory-Based Oracles for Hierarchical Radiosity
J. Rigau, M. Feixas, and M. Sbert.
II International Workshop on Computer Graphics and Geometric Modeling (CGGM'2003) in the 2003 International Conference on Computational Science and Its Applications (ICCSA 2003) (Montreal, Canada), may-2003.

Entropy-Based Adaptive Sampling.
J. Rigau, M. Feixas, and M. Sbert.
Graphics Interface 2003 (Halifax, Canada), june-2003.

Perception-based illumination information measurement and light source placement.
Pere-Pau Vázquez, Mateu Sbert
Lecture Notes in Computer Science, 2003 (Proc. of ICCS'2003), to appear.

Fast adaptive selection of best views.
Pere-Pau Vázquez, Mateu Sbert
Lecture Notes in Computer Science, 2003 (Proc. of ICCS'2003), to appear.

Real-Time Obscurances with Color Bleeding.
Alex Méndez, Mateu Sbert, Jordi Catà
Proceedings of Spring Conference on Computer Graphics SCCG 2003, Bratislava, Slovakia, April 2003. Best Presentation Award

Automatic Indoor Scene Exploration.
Pere-Pau Vázquez and Mateu Sbert
Proceedings of 6th International Conference on Computer Graphics and Artificial Intelligence (3IA 2003).14-15 May 2003, Limoges, France, to appear.

Bandwidth Reduction for Remote Navigation Systems Through View Prediction and Progressive Transmission.
Pere-Pau Vázquez and Mateu Sbert
Accepted for publication in Elsevier's Future Generation Computer Systems International Journal.

Refinement Criteria Based on f-Divergences.
Jaume Rigau, Miquel Feixas, and Mateu Sbert
Eurographics Symposium on Rendering 2003. Leuven, Belgium, june 2003.

Widest empty slab problems.
J.M. Díaz, M. López and J.A. Sellarès
Actas X Encuentros de Geometría Computacional, Sevilla, Spain, pp 82-87, 2003.

The Voronoi Quadtree. Dynamic maintenance.
I. Boada, N. Coll and J.A. Sellarès
Actas X Encuentros de Geometría Computacional, Sevilla, Spain, pp 173-179, 2003.

Approximating planar subdivisions. Application to Voronoi diagrams.
N. Coll, F. Huratdo and J.A. Sellarès
Actas X Encuentros de Geometría Computacional, Sevilla, Spain, pp 200-206, 2003.

The Largest Empty Annulus Problem
J.M. Díaz, F. Hurtado, H. Meijer, D. Rappaport and J.A. Sellarès
International Journal of Computational Geometry and Applications, Vol. 13, No. 4, pp 317-325, 2003.

A Survey on Inverse Rendering Problems
Gustavo Patow and Xavier Pueyo
Computer Graphics Forum (to appear).

Color Appearance in Multispectral Radiosity
Neumann L., Castro F., Neumann A., Sbert M.
2nd Computer Graphics and Geometry Conference, Budapest, 2003, 183-194.

Frame-to-Frame Coherent Animation with Two-Pass Radiosity
I. Martín, X. Pueyo and D. Tost
IEEE Transactions on Visualization and Computer Graphics, Vol 9, Num 1, pag. 70-84

Automatic View Selection Using Viewpoint Entropy and its Application to Image-Based Modeling
Pere-Pau Vazquez, Miquel Feixas, Mateu Sbert, and Wolfgang Heidrich
Computer Graphics Forum (to appear).

Systematic Sampling in Ray Tracing
Mateu Sbert, Jaume Rigau, Miquel Feixas and L´szl&ocute; Neumann
IVth IMACS Seminar on Mont Carlo Methods MCM 2003, 15-19 September 2003, Berlin

Reusing Paths in Radiosity and Global Illumination
Mateu Sbert, Philippe Bekaert and John Halton
IVth IMACS Seminar on Mont Carlo Methods MCM 2003, 15-19 September 2003, Berlin

Obscurances for ray-tracing
Àlex Méndez, Mateu Sbert, Laszlo Neumann
EUROGRAPHICS 2003 Poster Presentation, Granada, Spain, 2003

Real-time obscurances with Color Bleeding
Àlex Méndez, Mateu Sbert, Jordi Catà
(The Three Cubes Demo) Video Presentation, Eurographics 2003, Granada, Spain

Efficient Monte Carlo and Quasi-Monte Carlo Rendering Techniques Tutorial
Keller, T. Kollig, M. Sbert, L. Szirmay-Kalos
Eurographics 2003, Granada, Spain

Refinement Criteria for Global Illumination using Convex Functions
J. Rigau, M. Feixas, and M. Sbert
Compositional Data Analysis Workshop, Girona 2003

Optimal point set projections onto regular grids
J.M. Díaz, F. Hurtado, M. López and J.A. Sellarès
T. Ibaraki, N. Katoh and H. Ono (Eds.): 14th Inter. Symp. on Algorithms and Computation, Japan, LNCS 2906, pp 270-279, 2003.

2004

Metropolis Iteration
Szirmay-Kalos Laszlo, Benedek Balazs, Mateu Sbert
WSCG, 2004.

Fast Multipath Radiosity using Hierarchical Subscenes
F.Castro, M.Sbert i L.Neumann
Computer Graphics Forum.

Reuse of Paths in Light Source Animation
Mateu Sbert, Francesc Castro, John Halton
Short paper. Proceedings of CGI'04 (Creta, Grècia)

Computer Largest Empty Slabs
J.M. Díaz, M. López and J.A. Sellarès
Laganà, A.; Gavrilova, M.L.; Kumar, V.; Mun, Y.; Tan, C.J.K.; Gervasi, O. (Eds.), ICCSA 2004, LNCS 3046, pp 99-108, 2004.

Multiresolution Approximations of Generalized Voronoi Diagrams
I. Boada, N. Coll and J.A. Sellarès
Bubak, M.; Albada, G.D.v.; Sloot, P.M.A.; Dongarra, J. (Eds.) : ICCS'04, LNCS 3039, Part IV, pp 98-106, 2004.

Finding a widest empty 1-corner corridor
J.M. Díaz, M. López and J.A. Sellarès
20th European Workshop on Computional Geometry, pp 57-60, 2004.

Reuse of Paths in Final Gathering Step with Moving Light Sources
Mateu Sbert, Francesc Castro
CGGM 2004 Krakow (Polònia)

Normalized Similarity Measures for Medical Image Registration
A. Bardera, M. Feixas, I. Boada
SPIE, International Symposium in Medical Imaging, 2004.

Point-Based Modeling from a single image
Pere-Pau Vázquez, Jordi Marco, Mateu Sbert
CGGM 2004 Krakow, in Lectures Notes in Computer Science, Springer-Verlag (to appear).

Comparing hemisphere sampling techniques for obscurance computation
A.Méndez-Feliu, Mateu Sbert
3IA'04 Limoges, 2004 (to appear).

Real-time Light Animation
Mateu Sbert, Szirmay-Kalos László, Laszlo Szecsi
Computer Graphics Forum (Eurographics 2004) (to appear).

Combined Correlated and Importance Sampling in Direct Light Source Computation and Environment Mapping
Laszlo Szirmay-Kalos, Mateu Sbert, Laszlo Szecsi
Computer Graphics Forum (Eurographics 2004) (to appear).

An Information Theoretic Framework for Image Segmentation
J.Rigau, M.Feixas, M.Sbert
Proceedings of IEEE International Conference on Image Processing (ICIP 2004), Singapur, República de Singapur.

Medical Image Segmentation Based on Mutual Information Maximization
J.Rigau, M.Feixas, M.Sbert, A.Bardera, I.Boada
Proceedings of 7th International Conference on Medical Image Computing and Computed Assisted Intervention (MICCAI 2004), Rennes-St Malo, França.

Combining Light Animation with Obscurances for Glossy Environments
Àlex Méndez Feliu, M.Sbert
Computer Animation and Virtual Worlds 2004; 15(3-4): 463--470
John Wiley & Sons, July 2004
The Very Best Papers of CASA 2004, Geneva, Switzerland


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Last modified/Darrera modificació/Ultima modificación: Wednesday, 05-Nov-2003 22:09:28 MET